
This keyword is applied only to creatures with special mount rules, such as an ability gained when ridden or an ability granted to the rider. The "Mount" keyword: Monster Manual, pg 282 "Mount : Not all monsters that can be ridden asmounts have the mount keyword. Useful to those with training or a degree of optimization into these skills. While riding your mount, it can make any Athletics, Acrobatics, Endurance or Stealth check using your modifier if it is better than it's own.I will outline these powers in the Mounts Section. These range from extra attacks to better movement to defence bonuses and a few other effects. These are powers in the mount's monster stat block with the "Mount" keyword, usually with a requirement of 'When mounted by a friendly rider of at least x level'. You gain access to the special ability(ies) of your mount.However, this feat grants you two key benefits. You are a heroic character, it is generally assumed you can ride a horse, or wolf, or lizard, or velociraptor for you Eberronian Halflings. It is important to note that your character does not need this feat to ride a mount. Mounted Combat, Heroic Tear Feat, PHB1, PG 199. Obviously, we'll all have to wait and see until this actually comes out, but it's nice to know something's coming.īefore we go anywhere, let's start with the basics: Important: I am now expecting major changes (improvements?) to the Mounted Combat rules when the Rules Compendium comes out later this year. This guide uses information primarily from PHB 1,2,3, DMG 1 and 2, AV, MM 1,2,3, DSCG/C, FRPG, ECG and Dragon/Dungeon Magazine. If you are an Arcane class looking to ride your familiar, or a Beastmaster Ranger looking to use your beast companion, the rules for these cases are to be found here. 5: Character Based Supprt - Feats and other character features that affect a mount or mounted combat.4: Mount items - Mount slot items, rituals and other items that have effects on a mount.3: Mounts - The beasties in question, and the real reason for this guide.2: Rules and Notes - Mounted Combat, it's rules and some advice on using them.(And for which I hope you'll forgive some of my rambling, if it doesn't relate to you specificly.) This guide is meant as a resource for optimizers looking for mechanical benefits, DMs looking to use mounted combat, and just the player who wants to ride a dragon.


I will offer advice and suggestions on house-ruling or getting around these elements, but feel free to take it with a grain of salt, or make suggestions of your own. Throughout this guide, I will be making mention of elements of the rules that are lacking, or may impede fun for you, as a player, or for your players, as a DM. I will not be rating mounts on a colour scale, as they are not easily compared due to a disparity in levels (more on this later, for the DM) and abilties, but I will offer comments and advice on the power and usability of it's abilties and features and on their use and synergy with options for their rider. It is for players who want a mount for their characters, to aid in selection and 'kitting it out', and for DMs who want to include them in their campaign, or perhaps just have the BBEG ride in on a suitably scary beast, to provide them with a quick reference of where to find the various rules governing mounts, and to aid them in getting their players mounted up.

This guide is intended to be a compilation of information concerning Mounts, their support and relevant information for their use.
